Otherwordly Animist Apparition: Echoes In The Core
Added 2025-07-31 16:08:29 +0000 UTCEchoes In The Core
Echoes live deep within the hearts of planetoids, moons or meteors, and are often culminations of a single-biome world’s spirits. They are often curious and quiet things, perhaps a little lonely if the planet is devoid of any intelligent life, and will eagerly help travelers exploring their surface.
Apparition Skills Gravity Lore, Mineral Lore
Apparitions Spells
Cantrip: Reorient
1st: Pummeling Rubble
2nd: Mist
3rd: Personal Gravity
4th: Genetic Regeneration
5th: Speak with Stones
6th: Field of Life
7th: Eclipse Burst
8th: Void Vessel
9th: Falling Stars
Vessel Spell Create Endemic Life
Avatar Living Planetoid hover Speed 50 feet; Ranged [one-action] meteor belt (range 60 feet, deadly 3d10), Damage 6d10+6 bludgeoning
Create Endemic Life [three-actions]
Focus 1
Animist Concentrate Focus Manipulate Summon
You create a lifeform perfectly adapted for a particular location, even if it would not usually support life. This functions as summon animal or summon animal aspect (Magic+). The summoned creature always has an appropriate move speed for the location it was summoned to (for example, a swim speed equal to its land speed if summoned in water, or a fly speed if summoned in space), and can breathe the gasses or lack thereof native to its environment.