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Merry New Year

So, I wish you all a Merry Catholic Christmas and a happy new year! At the end of a month, and even more so for a year, it is customary to say something good and wish for the best. Therefore, I would like to say once again that I am grateful to you all for being with me this year. Some more, some less.

We have done a lot this year. We finished 1 chapter and started making 2, made an announcement of a new project, and shared photos. There were few fanarts, but I understand that RPGMaker games are not the most popular thing in the community.

In any case, this year was a little better than the previous one, especially its end. There are big plans, surprises and innovations for next year. But that will be a little later, but for now we will discuss the update.

As I said, I don't want to rush it. As it was last time, there were a lot of bugs in this regard. And half a month was spent just correcting other mistakes. A lot of work has been done with the new ability to draw signs on circles. Each of them remains unique. Added 3 new quests (1 of them can be repeated endlessly and there are 3 variations that evolve over time), several locations, opponents, a couple of scenes. The most important thing is not to come to the new building in the beastmen camp on the sixth day. I've warned you. I can't tell you the release date of the update, but it will be soon.

PS Thanks for staying with me, pinkies.

Merry New Year Merry New Year

Comments

Thanks for all and Merry Christmas.

Ariel Herrera M


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