XaiJu
GrymGudinnaGames
GrymGudinnaGames

patreon


Public Post on Development

Since this is likely my final public post before an actual release, posting what I have told my Patrons but without pics because Patreon is a little strict on showing adult images on a public post.  :)

 Development Update (6/14/2020)

TO: My lovely Patrons

FROM: Grym Gudinna

SUBJECT: Karlsson's Gambit Development Update 6/14/2020

I am going to post this same message on the public side but without images since Patreon is pretty strict about what pictures can go for a public post.  So I got a MUCH needed break and got back a little bit ago!  I feel very refreshed for some good reasons hee hee, very good weekend.  I am going to go to sleep in a little bit and sleep for like 12 hours and then when I wake up and I going to hit everything hard at my full power hopefully!  I will also be responding to all messages and questions ASAP from tomorrow, and please be aware I might not be quite as active on Patreon with long detailed posts because I am going to be getting pretty serious about finishing this update now.  I would say I have been doing a strong jog up until now, and I am going to now sprint to the finish!

Ok, first big point.  I have now set a goal for myself for a test release of 0.2.  That date is June 27-28.  Keep in mind a few things:  

1) That is a goal, not a guarantee, I still have a lot to do, but I wouldn't have set that goal if I didn't think it was possible!  But possible doesn't mean for sure either!    

2)  The $20 and up tier will help me test it, and they may actually discover something that is quite wrong or needs correcting, so I can never confidently give a public release beyond the test date because I don't know if something is badly needed that I missed!  However, IF everything looks good with feedback, I will try and release it very fast afterwards.  For 0.1, I think if I recall, I had a test version on April 21, and overall release on April 24.

3)  My real concern is always editing, and unexpected surprises that could pop up, so that is why I always have to do a disclaimer on dates!

0.2 Progress: (6/8/2020 to 6/14/2020):

Weekly Workload: 71 renders, 2,200 words

Overall 0.2 Progress: 401 renders, 15,200 words

Notes: Version 0.1 was 455 renders and 18,500 words.  I personally believe now that I will end up over 500 renders for 0.2, but my word count might be kind of similar to 0.1 or a bit more towards about 20,000 or so.  I think I have a little less exposition in Episode 0.2 than 0.1, although I still have some because the game doesn't truly "open up" until everyone is kind of in the same environment and that hasn't happened yet.  I have to set up everyone to come together for the story, etc.  I plan to for sure have some kind of upgrade to a computer by 0.4 because the ideas in that update involve very large scenes with more than 3-4 people, and I believe that is impossible with this current computer.  I will probably ask for tech advice on how to get a good deal for a system later as I don't know a lot!


Comments

Always at your service for tech advise mistress!

donserdal


More Creators