XaiJu
GrymGudinnaGames
GrymGudinnaGames

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How I will update development (Public Post)

I wanted to put this down real quickly while I have my thoughts.  I will try and update at least once a week and/or more often if important to do so.  I'm not sure how a lot of people that make games like this update this kind of thing, but I will be very precise if I can with specifics.  For example, if I am updated up to 40 renders and say 1,000 words, I will say exactly that so one can really have a rough idea where I am overall.  Now, not every week will be as productive as every other week as some are good and some will be not quite as good due to a number of factors in real life, but I think anyone paying deserves precise information, so that's what you are going to get every week from me.  No vague "nice progress" this week but exact numbers.

Example of say a Week 3 in 0.2 update:   not real :) 

This week: 75 renders, script 2,000 words

Overall Progress: 197 renders, script 6,300 words

(ok, if I can do this in three weeks I'd be ok, haha!)

To note: Version 0.1 was about 18,500 words and 450 renders (I am not counting the introduction in that total which was about another 20 renders) overall.  This is maybe a decent estimate of what to expect with an update.  It may be a little shorter or longer as it greatly depends on the context of the overall narrative and what makes sense, but I would probably not release an update under 400 renders no matter what and if I crossed like 600 to 650 renders, I might begin to wonder if it's time to stop.  As I said in another post, if I pass 12 weeks, I will stop billing until I finish an update.  So if on July 31 I do not have 0.2 finished, August will not bill anyone!  

Desired time frame: Go hard May 1 to July 1 or so and finish everything.  Try to take 7-8 weeks to finish, and 3-7 days to edit, add music, and test (my last things I do).  Version 0.1 took EXACTLY from February 18 to April 21 to finish, and I released publicly on I think April 24th, so that gives a rough idea of what I hope is similar output.  I hope I am slightly faster due to the very steep learning curve for 0.1, but I expect a similar curve for putting together a 0.2 to connect to another code for the first time too.  I also don't know how COVID will impact free time both positively or negatively as my work is a business that can ebb and flow at times.  I think 0.3 actually is where I will speed up the most to be honest.  Or, alternatively, if I manage to improve my computer, that probably helps a lot as 80% of my renders in 0.1 exceeded 6GB and I had to tweak on some level!  Thank you and stay safe out there and enjoy every moment you can!    


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