XaiJu
TestovironTesto
TestovironTesto

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Condemned bunker test demo

Hi, friends! I won't go into too much detail because I've been up for 24 hours and need to go to sleep. Here's a test demo of the game. Give it a try, and if you notice any bugs or have any suggestions, feel free to let me know. As I mentioned, this is a test demo, so the game still needs a lot of work, but I think all the basic mechanics are working as they should.

Sorry for such a short message, but I'm terribly tired.

Later, I will write more about what I plan to add here before the official version 0.01 is released. I really care about balancing the game properly, so please share your opinions on whether it is too difficult or too easy.

Condemned bunker test demo

Comments

I've added a fix for what you mentioned in latest post. As for weapon selection, the damage you deal in combat is currently calculated automatically based on the best weapon you have. I will add weapons to night expeditions along with the option to send companions on these missions. Then the player can decide whether to give their companion only a knife or perhaps a pistol, but there will always be a risk that the companion will fail and the weapon will be lost.

Testoviron

Couple things, I've noticed that none of the weapons are showing up in the equipment selection screen before you go out on a night mission. Also I'm unable to use my medkit to regain health, and finally the death screen is just blank, im unable to load saves or do anything really. I know this is just a test demo, but what you have done so far looks really cool! Keep up the good work!

WonderKleez


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