XaiJu
Novus
Novus

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Slight Delay

So, I'm afraid I have to admit that I'm not going to quite make the deadline. I tried, I promise, and it's not going to be too much of a delay. The programming is done (minus any bug fixes and such of course), and I've gotten about 50% of the writing finished. I'm fully expecting to finish the other 50% of the writing today/tonight. But that will still leave the editing pass and testing. Essentially, I need one more day. As such, I fully expect to release sometime tomorrow (the 1st) night. Or, at worse, early in the A.M. on the 2nd. So, not exactly a major delay, but still a delay.

Sorry folks :-(. Despite my best efforts, I couldn't quite get through the programming as fast as I needed to. As evidence of why that is...see the attached image. The game has gotten complex. Some of those squares represent as many as 4-6 scenes. Others only partial scenes or single scene variants. But there are so many passages as this point that the TWINE software has actually started to lag when I scroll around the passage map. Heck, even at the farthest possible zoom...you still aren't seeing everything. I couldn't squeeze it all into one screen shot -_-. 

Slight Delay

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