Added a lot of block.properties entries thanks to the community
Fixed the AgX tonemap being too quickly black, creating artefacts. And added an AgX saturation option
Improved the look of grass with a changed lightmap curve
Fixed particles glowing INSANELY bright with a tweaked lightmap curve
Made spring flowers have an unlimited range again and not be limited around the player only
Fixed the end portal colors being slightly off
Fixed the tag implementation breaking on older iris/oculus versions and making the shader not compile (iris 1.4.2 or so)
Fixed a compile error which broke the shader if colored light fog was turned off and the end portal rays turned on
Changed the default behaviour of rainbow end rods, and thus also making it now work with ACL
Minor fixes and tweaks
And as always, please report any issues you encounter! <3
Download: