Euphoria Patches Development Version 2406.02
Added 2024-06-02 02:14:04 +0000 UTC
Download Below
--Complementary r5.2 pre2 + Euphoria Patches 2406.02--
Changes since 2405.30:
- Updated to Complementary 5.2 pre2 (Changelog here)
- Fixed the Shader not compiling with Optifine and Oculus!
- Updated Chinese translation thanks to @nakiriruri
- Added waving sugar cane option, works better with ACL similar to Waving Nether Vines Emin recently added
- Fixed Cave Fog Density not working correctly
- Improved Purple End Fire colors to work better with the colored fog
- Added more values to the tilt shift setting and added a new Tilt Y setting, the previous tilt shift setting is now known as Tilt X, now the focus you desire will be at your fingertips
- Fixed the procedural water effect tiling too much and added a fallback for downwards-flowing water, it uses the vanilla texture for now. Improved the look of the water cauldron with it
- Added a Noise Coated Textures resolution slider
- Added an option to disable Complementary's Water Tweaks
- Added a modified variant of ACES tonemap which does not turn reds into oranges when very bright, only disadvantage is the loss of detail with the emissive redstone block
- Added modded End fog support. The ender beam and ambient light colors change based on the fog color of a modded end biome, vanilla biomes use the Complementary Colors
- Added a list of what features are iris exclusive to the information file
- Minor fixes and tweaks
And as always, please report any issues you encounter! <3
Download:
This is very likely the last dev version before the release, please test it so that any last-minute bugs can be ironed out