x256, x512 and x1024 resolution textures designed for Minecraft shaders for beautiful and optimized gameplay.
This project is meant for creative mode!
ExperiArch v2.2 changelog:
Added Lime Green Hyper car
Added Light Blue Sports car
Added Matte Black SUV
Modern Archviz v6.8 changelog:
Added various textures for car parts and paints
Added Carbon texture
Known issues:
Placing too many ExperiArch trees and vegetation may sometimes crash Sodium while still in Beta stage. Be moderate placing heavy models for the time being!
Avoid large render distances with ExperiArch! (optimal range 2-5)
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DOWNLOADS:
***YOU WILL NEED TO REPLACE SEUS PTGI OR HRR FOR MOD LIGHTS AND GLASS TO WORK!
Shader path: .minecraft/shaderpacks/SEUS PTGI (or HRR)
Download mods here - (REQUIRE RESOURCE PACKS)
Download Modern Archviz x256, x512 & x1024 resource packs here
Download ExperiArch resource pack here
Download Emissive & Glass files here (requires SEUS PTGI or HRR)
Download my demo maps here (optional)
Join my Discord for more help and questions: https://discord.gg/KA7XZqV
Read my full installation and optimization guide: https://eso-ui.com/minecraft-guide
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INSTALLATION INSTRUCTIONS
(PLEASE FOLLOW ALL STEPS!)
Download Modern Archviz and ExperiArch 1.21.1 here
Go to "mods" folder in ".minecraft" folder and drop both ".jar" files there
You can find it in .minecraft folder by pressing Windows Key + R and entering %appdata%
If "mods" folder in ".minecraft/..."doesn't exist, create it

Download and install NeoForge for 1.21.1
After installation your Minecraft Launcher should look like this. If not edit installations above and create NeoForge instance as seen below
Make sure you allocate more RAM, at optimally 10-12G


Download Sodium for NeoForge 1.21.1 and drag&drop it into "mods" folder
Download Iris for NeoForge 1.21.1 and drag&drop it into "mods" folder
Note that if versions are not exact as in the screenshot below it may crash on launch!
How "mods" folder should look like:
You can find it in .minecraft folder by pressing Windows Key + R and entering %appdata%

Drag&drop resourcepacks to .minecraft/resourcepacks folder




Connected Textures (CTM) require another mod called Continuity and two dependency mods that ensure compatibility. They create automatically connecting blocks and edges around blocks (grass).
Download Continuity - NeoForge 1.21.1
Download Forgified Fabric API - NeoForge 1.21.1
Download Sinytra Connector - NeoForge 1.21.1
Place all 3 .jar files into the "mods" folder along with the rest of the mods

To fix watery glass and non-emissive lights do the following:
In order to get mod lights and glass to work properly you need to download "Emissive & Glass Files" for SEUS PTGI or HRR shaders.
Just replace new files within SEUS PTGI or HRR (visual instructions on Google Drive)
How glass works now:

How to place ExperiArch beds:

My resource packs and mods are working best with latest Ray Tracing SEUS shader by Sonic Ether
For best visual results use HRR 3. Make sure you put Geometry Ray Tracing to 0 in HRR shader settings to remove black shadows!

A hyper-realistic medieval mod and resource pack for Minecraft.

Raj Sapru
2025-03-03 02:05:38 +0000 UTCUltimate Immersion
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