x256, x512 and x1024 resolution textures designed for Minecraft shaders for beautiful and optimized gameplay.
This project is meant for creative mode!
ExperiArch v2.0 changelog:
Added gaming chair and other missing blocks back to the mod
Created CTM support for blocks that use it (roads)
Fixed some model bugs
Modern Archviz v6.6 changelog:
Created CTM support for blocks that use it (roads, grass)
Fixed model UVs
Known issues:
Placing too many ExperiArch trees and vegetation may sometimes crash Sodium while still in Beta stage. Be moderate placing heavy models for the time being!
Avoid large render distances! (optimal range 2-5)
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DOWNLOADS:
THIS IS AN OLDER VERSION, SEE THE LATEST POST FOR DOWNLOAD LINKS!
Join my Discord for more help and questions: https://discord.gg/KA7XZqV
Read my full installation and optimization guide: https://eso-ui.com/minecraft-guide
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INSTALLATION INSTRUCTIONS
Download and install NeoForge for 1.21.1
After installation your Minecraft Launcher should look like this. If not edit installations above and create NeoForge instance as seen below
Make sure you allocate more RAM, at optimally 10-12G


Download Sodium for NeoForge 1.21.1 and drag&drop it into "mods folder
Download Iris for NeoForge 1.21.1 and drag&drop it into "mods folder
Note that if versions are not exact as in the screenshot below it may crash on launch!
How "mods" folder should look like:
You can find it in .minecraft folder by pressing Windows Key + R and entering %appdata%
If the folder doesn't exist, create it (must be named "mods")

Drag&drop resourcepacks to .minecraft/resourcepacks folder




Connected Textures (CTM) require another mod called Fusion
Download a NeoForge 1.21.1 version and place it into the "mods" folder along with the rest of the mods - that is all

In order to get mod lights and glass to work properly you need to download "Emissive & Glass Files" for SEUS PTGI or HRR shaders.
How glass works now:

How to place ExperiArch beds:

My resource packs and mods are working best with latest Ray Tracing SEUS shader by Sonic Ether
For best visual results use HRR 3. Make sure you put Geometry Ray Tracing to 0 in HRR shader settings to remove black shadows!
You can view old installation tutorial here.

A hyper-realistic medieval mod and resource pack for Minecraft.

MalachiTheGamer
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2024-12-31 15:07:42 +0000 UTCKenPro
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