XaiJu
NoXSmoking
NoXSmoking

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Updates with first renders

Time flies by, last month passed quickly.
Having now tested couple methods to transfer the simulated body rigs to new characters and pinned down the 2 most promising ones. Need little more time to test before i can decide which one is the most efficient and stable.
While the simulations did their thing, i extended to another 3d software and studied it to do the renders from now on. Needed to see how final look with fat and muscles are.
Results are in the link.
It also includes Laras hair and hair physics, which isnt very accurate with collissions.

After that is done i´ll transfer Jills model to it and start her animation while developing the last 2 major tasks:
1. Penetrations for pussy, ass, mouth etc.
2. Facial expressions.

Updates with first renders

Comments

Thank very much. Yes you´ll need a lot of patience when working with them. Might i ask which programs do you work with next to C4D and did you have the opportunity to compare them with Ziva/Maya. Always looking for new engines to better simulate human body, especially soft body with collissions.

No Smoking

Love your attention to every minute detail and efforts to improve on it. I work with C4D and other simulation softwares professionally and I understand how much time and work this takes. Keep it up!

Aidra Stern


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