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NoXSmoking

NoXSmoking

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Transition sequence with softbody and clothes

Hello guys
Here is the transition sequence with softbody and clothes. Wasnt planning to add them now, but was curious how to take off the clothes and started doing it. Also wasnt happy with the dynamics of the tits, too bouncy and not heavy or "impactful" enough, not sure how to explain. Thats why this update might took too long.
Everything here isnt final, there will be adjustments etc. So dont mind some odd looking stuff here and there.
Anyway moving on to finalizing both doggy seq...

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Progress of LU2

Here is a to-do list and a list of features i scratched to speed up process of LU2 and reach a faster release date:

To-do list
- Adding an animation in the seduction scene incl. anal beads
- Extending and finalizing doggy sequence
- Adding another doggy-like twerking sequence
- Extending and finalizing blowjob sequence
- Extending and finalizing mating press sequence
- Ending animation of Lara consuming its victim
- 3 cum sequences + fluid simulations
- All soft...

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Transition sequence done

Hello everybody!

Finished the transition sequence of seduction and sex scene. There is still a bit left with the male and will be completed when adding softbody simulations on Lara's genitals and his cock.
Also had to rework her walking animation, previous version was a mess.
This model is a proxy mesh just for visuals, the usual simulated softbody rig is going to be the next task and will be available for tier 5 members in a couple of days.

On a side note: Im fighting wit...

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Complete Lara body + penetration

Hello guys.

This one was trickier then i expected.
Combining the gens and the rest of her body has revealed issues i wasnt aware of, so i needed to partially redo some muscles at her butt and legs to fit in the genitals with deformations during penetration. Anyway, its working now...
Took the opportunity to improve other parts of her body, too, since i wasnt really happy with the overall shape of her in doggy pose e.g.
Mostly reshaping bones and muscles at her back, shoulders...

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Complete simulated genitals

Hello everybody
So this is the current state of the simulated anal penetration. I used the motion of the previous sex animation to drive the genitals.
There are 2 vids, one with normal anus deformation and the other has more of a suction effect when the cock pulls out and stationary animation. Both with normal speed and slow motion.
There is a lot more detail work needed to make this look more realistic, but will move on to next task.


Going to run the whole body rig of La...

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Softbody dynamics on sex animation

Hey everybody!

Here is the improved soft body physics on previous test animation. Lots of problems with stability, flickering or tissues completely going ape shit solved, but there are still couple issue areas and artifacts that does need fixing though.

Dynamics on buttcheek and overall fat and skin are reworked from scratch and do now have their own motion features like jiggles and waves. In previous versions only muscle had dynamics.
Also changed shape of various parts of ...

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Quick update on simulation issue

Hey everybody,

wasn´t successful in finding the source of that issue, but tested a couple of walkarounds and will start simulating the whole animation with the most efficient one.


In the link is a little preview of improved features like butt dynamics.
Preparing the whole body incl. tits, skin etc. for tier 5 and will be available in a couple days.

After that i´ll move on with working on the anal penetration simulations...

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Issues with simulation

Since weeks im dealing with an issue regarding the fat tissue which drives Laras mesh. I dont know what causes it to go ape shit like that...
It started when making improvements to butt dynamics and adjustments to pose deformations, which i`ve been working on.
Apologies, this post should have been a complete softbody dynamics on the previous posted animation for Tier 5 members. Will try to find a solution or make a workaround for this mess

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Sex scene WIP

Hello everyone!
After building the environment for the sex part, i created the physics and collisions etc.. for the male character and started the sex animations.
Here is a summary WIP of the sex scene of LU2 to show you the poses and action.
Its not complete in length nor diversity, i plan to increase it to minimum of 5 min. And obviously getting rid of the weird motion e.g at transitions from pose to pose.

Here again Lara has just a proxy mesh to get some visual and is not...

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Lips, Tongue, Blowjob and Intro WIPs

Apologies for the late WIPs update.
Wanted to polish the walk animation, but ended up encountering a bug which developer have to fix.
Therefore the walking looks a bit off/not smoothed enough and i couldnt make any softbody simulations for it. Will refine that later, after i have finsished the sex scene, which is going to be the next task.

Spend a good time on the mouth for the blowjob scene and lips/tongue when she refreshes her make-up.
And there is one last part when she ...

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Update on progress Lara Unleashed 2

Hi everybody, just a quick info of LU2, which is at ~40% completion. Almost done with the intro and seduction scene which alone takes up to +2 min.
Another thing done is the blowjob simulation development, which will occur between the 2 sex scenes. Wasnt sure if i could implement it for this episode, but it works fortunately. Next task will be the 2 anal scenes: standing doggy and mating press positions.
Will prepare couple WIPs in the coming days of current progress.

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Poll for Laras hairstyle

Made these different hairstyles over the last month which still are wip and without dynamics.
Need to add that the final decision of hairstyle will also depend on technical stuff, like if it can be simulated.
It was good practice to dive into this matter, since it was really annoying to depend on hairstyles from others.
Full renders in same folder as the wip intro walk animation.

As side note: Will also redo Laras skin. Dont know why it looks so flat...
2024-05-03 03:54:01 +0000 UTC View Post

Wip rendered intro walk

These are 4k and 60fps renders, but are low render quality, since it would take a lot more time to render them in higher quality.
I do these from time to time to check the animation. And you can see there are couple issues, especially the steps dont look right.
3 versions included,
1. clothings on
2. without top and skirt
3. slow motion with music.

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Walk simulation and outfit preview tier 5

Can make couple more renders, if you like other camera angles. Just let me know. Enjoy!

Edit: Uploaded 2 versions, one with and one without image editing in case you like to see the original renders.

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What would you like me to improve more?

Was busy with my main job last couple weeks, so couldnt give you an update earlier, sorry about that.
Working on simulating Laras clothings and walking and will post results in a couple days.
In the meantime i like to know what you guys would like me to give more attention to for improvement.
You can hit multiple options.

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Blender Save File

Do you know how to use Blender and would like to have acces to my project files?

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Jill Solo 4K & 24fps & 60fps with 2 different voice acting.

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Jill Solo Sound no WM

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Jill Solo WM & Sound

Sorry for the delay, wasnt expecting the sound work to take that long.  But the VA send me 2 versions of moaning, one is more soft and the other  one is wilder. Plus they are already adjusted to the animation. Really  great work imo.

1€ Tier will have a no WM version.

5€ Tier will have 4 versions in 4k resolution:
24fps & 60fps with 2 different voice acting.
Each different fps videos are to your liking, since there are people who prefer 24fps for TV...

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Jill Solo - Warning NO SOUND

Hey everybody!

Here is the finished rendered video, but without sound since im still waiting for the VA. She told me that she still needs a couple of days to finish it.
Nonetheless i uploaded the soundless version for anyone who like to watch it now. Put the warning in the title, if you prefer to wait for the sound version.
This is 1k resolution and there will be a 2k resolution for 5€ tier when i get the sound work.

Enjoy!

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Still rendering Jill project

Hey everybody!
A quick update on the upcoming Jill animation which will have a length of ~1.10 min. Its still rendering, but should be done in a couple of days. Im also waiting for the sound file from the Voice actress...
Those images above are not final, there will be little bit of post processing work.

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Final WIP of Jill Project

Finishing main development of this whole undertaking with this test project. Still couple things that look off, but overall i can say i reached what i was aiming for when started 10 month ago or so to develope this system to simulate female bodies.

Jiggle, wave, dangle etc effects are much more noticable then the last test animation with
Lara, reworked much of it incl. correct body deformations.
This is now standard in all my future projects.

Regarding Jill project, ther...

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Jill Project and Cock upgrade

Hello everybody, hope you had a good start into this year!

Finished the rough base animation of the Jill project, which is going to be a solo masturbation scene. Dont mind the Lara model in the vid, its just a proxy to have something visual to better animate her. The folder contains some pics of Strauzeks Jill model, that is going to be used for this animation.
There still is going to be a short starting and ending sequence to it. Then i´ll start running the muscle/fat simulations ...

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Update transfer and tissue physics

Finished testing most efficient way of base simulation body transfer to Jill and future character at last.
Will start Jill project in the new year while developing methods for simulating penetration and facial expressions.

Meanwhile i also tried to improve, tissue physics for breasts, butt, thighs etc. More jiggle, wiggle, wave effects and a more heavier and impactful behaviour. Still having a little unstable look under high velocity though...

Will now rest and spend the next w...

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Updates with first renders

Time flies by, last month passed quickly.
Having now tested couple methods to transfer the simulated body rigs to new characters and pinned down the 2 most promising ones. Need little more time to test before i can decide which one is the most efficient and stable.
While the simulations did their thing, i extended to another 3d software and studied it to do the renders from now on. Needed to see how final look with fat and muscles are.
Results are in the link.
It also includes Lar...

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Your current impressions about the development

Poll about the current development of the physically driven base body for Lara and future characters.
Is it what you expected or dissapointing from what you saw so far?

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Complete base model

Sorry for the latency with this update, had issues with the tit physics, they were to stiff and didnt follow gravity. They still need some work especially when flipped upside down the deformation isnt looking good and collissions arent working properly.
Overall its done with couple issues mainly on the joints, for example shoulders.
There are also several instability problems noticable as vibrating surface at the butt and crotch region.
This animation with extreme posing was also a ...

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Finishing development

Just about to finish developing the base body which will drive all future characters. It doesnt incl. every pose (would take ages to test them all), but its a solid and stable base to work further from during the projects ahead...
Am preparing a last test animation to drive all the base body parts, a complete Lara, no hairs though, before starting with the Jill animation in about a week.

But I also have some bad news that I have to tell you and that's why I didn't prepare a preview ...

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Progress on hands/feet and buttcheeks

Spend the time on rigging and skinning the hands and feet while running sims on buttcheeks. Looking for a specific behaviour regarding butt physics, references in the folder.

Trying to achieve that impact of both cheeks and the resulting wave/jiggle of fat/skin. Will try to improve to get closer to that.

Next task: Implementing Pussy/butthole

Edit: Left is the most recent one

Note: Had to remove the examples because of the guidelines here...

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Update on deformations and butt/hip behaviour

A little late with this update, but wanted to finish the twerking sim before posting. Worked on demormations on joints of her especially at the shoulder and hips, which are still not optimal. Made a twerking animation to test fat and muscle behaviour.
Cleaned up the setup and did an alternative approach to build her fat layer, thats why she is split in half, which solved a huge problem with her cheeks sticking together.

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