XaiJu
NoXSmoking
NoXSmoking

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Poll result and new simulation tool/program

Already started for the xtra content of LU1.1 (has no fog yet, rendering right now) and will have 2 more scenes incl. Lara having pubics.

As i mentioned in earlier posts, i will start to work with a professional tool for Physics-based character simulation. My simulation system has too many flaws, was obvious in the last project and the video above, where her feet are jittering with every step.
These are the 2 plugins, take a look if you´re interested:
https://zivadynamics.com/
https://ragdolldynamics.com/
Advanced stuff used by big industries, but its sadly not available to my current 3d package, which is 3ds max.
So i´ll need to extend to Maya to use these, which will take time...


Question is:
Should i do the upcoming Jill scene with these new tools or learn the program afterwards for LU 2 project?

Poll result and new simulation tool/program

Comments

Thank you very much Wet-_-Dreamz! And also for your 1 year pledge, much appreciated your trust. Already studying the docs of maya + the 2 plugins and watching vids on yt and i can say: Its amazing what you can achieve

No Smoking

Even with an older simulation engine and software the quality of your work is great. If Maya proves to be even better for you then definitely go for it. You are already better than 80% of the erotic content out there that is computer generated. NYL and Jackerman are great too BUT their tastes in terms of beastiality and futa are less to be desired for people that just want normal simulation porn.

Wet-_-Dreamz

It sure was a pain to work with in the last project, lots of bugs and crashes, which didnt occur in LU1. Max has an ancient simulation engine and didnt update it for at least 10 years. Hopefully maya does also have a better material editor, so i can make sexier skins/renders to share with you

No Smoking

If you feel you need to make the move I'd rather you do it faster, than continuing working in something you're not satisfied with. Just make sure you provide us with plenty of WIPs to know how things are working out. It will also mean you'll already have some experience under your belt when you tackle the bigger objective, LU2 :D.

TheGreatCornholio


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