This week in Seeds of Fate news, testing a state that will make moves cost HP instead of MP. If it works it'll make for an interesting boss battle where you have to balance health with damage dealing in a whole new way. I've also taken your suggestions for skills from last week and implemented some of them using custom damage formulas. The results are 3 new skills:
Brave Blade - Does higher damage the lower you HP is.
Asura - Does higher damage the lower you HP is, PLUS your attack stat, PLUS the number of times you've been killed in battle. This means it can be boosted by a previously mentioned skill, Secret Arts Four Elements. (In keeping with that move list's shonen hero theme, this is your "sayian gets stronger from defeat" skill)
And the last is a new skill I'm testing with a working title of Flame Matrimony. Check this video for a preview. Unfortunately it's a little buggy at the moment so it might not make it into the next release, but I'll see what I can do in the next few weeks.
The Producer
2015-10-21 17:54:12 +0000 UTCSaburo X
2015-10-21 11:49:48 +0000 UTCThe Producer
2015-10-21 03:57:34 +0000 UTCSaburo X
2015-10-18 20:46:36 +0000 UTCTheDarkWatcher
2015-10-18 16:56:50 +0000 UTCCappuccinoSquid
2015-10-18 08:49:41 +0000 UTC