https://www.youtube.com/watch?v=ShREgnLR05UThis week in Seeds of Fate news, yet more bug fixing as some of the damage control system additions caused Lina's Hawk Eye skill to stop working, and some of the items that affect hidden values were stacking too hard to break the game. This latter bit of coding means that the affection rate system is now officially working properly. Also changed some music for some of the town and for the Onimusha fight, and did a couple new sprite for Lina for a cut scene that will come up later. The beach map(s) got their proper battle back as well. Onimusha's design is getting its revisions and sprites now as well. ...Unfortunately it's starting to get hard to show stuff off that isn't spoilers, so I wasn't sure what to show off this time, but then just earlier today, at the very last second, I got the coolest news by far: the musician I hired sent me an update on the game's title theme, and it's now all but finished so I was able to throw together a quick preview of it here: https://youtu.be/ShREgnLR05U