XaiJu
psychoseal
psychoseal

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0.5.5 Released!

 It's been hard 2.5 months, especially this 2 weeks since I was away from home, we all worked really hard for this update. I really felt under the pressure since there is no way I could make this release early, but I feel like it was worth it.

 From now on, development should go much smoother. We had to remake lot's of thing to ensure that we won't have to make changes at basics again, since that requires remaking every content we have until that point. 

 I can now focus on adding new quests, dialogues, encounters and bounties. There is also one last system I want to add; crafting. I had a functional system before but I broke it after changing how inventory interface handled. I don't think I can go really deep into this, I probably automatize this as much as I can, by giving each ingredient different crafting characteristics and values. We'll also add new enemies, maps, equipment and items, Shyseel is working on the upcoming content as we speak!

Hi, I'm Shyseel.  For this update, I upgraded the first character, soldiers you face during the escape. I also added a special soldier as their leader. Remade NPCs and village guards outfits. Also a new outfit and portraits for Leana was added as well as new animations. 

Next update I will finish Gomrak's Shop. Making the previous map (The Alchemist) helped me learn a lot and this time I'm designing the interior space as I draw. One of the updates I cannot wait to complete is going to be the forest renovation. I hope to make forest area more interactive and interesting, somewhere to explore. That's why we enlarged the forest area a bit though its just a placeholder for now and will be remade. I have a lot on my plate though, I don't know when i'll get to that. But I hope you look forward to it!



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