Changes over r5.5_dev1:
- Improved FXAA and TAA interaction to reduce blurring when moving
- Improved TAA to better preserve details when moving (Thanks to Capt Tatsu)
- Added an "IPBR+ Compatibility Mode" option which changes how some IntegratedPBR effects are calculated for better compatibility with some resource packs and mods
- Tweaked the light curve of Lava when using Advanced Colored Lighting to be a bit more prolonged compared to other light sources
- Tweaked reflectiveness of several blocks to appear a bit more reflective (IntegratedPBR)
- Tweaked block reflection handling to prevent smoother blocks from losing their texture
- Reimplemented the Cave Lighting setting to allow a lot more values
- Fixed changing the RP Support setting causing the shaders to break
- Fixed enabling the Coated Textures setting causing the shaders to break
- Fixed the Creaking Heart not having any shader features applied again but this time for Minecraft versions before 1.21.5 instead (IntegratedPBR)
- Fixed standing at a certain distance from a Nether Portal causing a faint circle to appear
- Fixed Amethyst Cluster and Torchflower not looking emissive in their item forms (IntegratedPBR)
- Fixed Ominous Trial Key not having emissive properties (IntegratedPBR)
- Several tiny tweaks