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Beneath the Temple of the Worm (Basements Level 1)

Last month we explored the main structure of the Temple of the Worm. This month we are going to head underneath it – where much of the work of this temple is done. As a temple to the god of death and the effort to keep the intellect alive after the “soul” has departed, a lot of the structure is underground where undead are unlikely to come into contact with the regular populace.

The west side of this level is accessed via the stairs from the libraries in the northeastern wing of the structure above. Here we have further elements of the library from above, along with a dais where the head of the archivist-priests deals with requests and guests. Beyond the archives is an older fane like the one above, but converted now as a mostly empty extension of the libraries. Beyond the fane are two storage chambers with stairs down to the lower basements.

The east side of the basements are dominated on the north side by a large storage room accessed by the ramp from above, then descending further to the east. The storage space holds a number of sarcophagi and many funerary urns within which are still trapped the intellects of those interred within. South of the storage chamber are workrooms and again shelves of scrolls and librams – and a further passage beyond that was once crypts but are now storing the details of important family bloodlines and where their dead are kept.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,600 x 6,000 pixels (32 x 20 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10‘ squares that make sense with the design) – so resizing the image to 2,240 x 1,400 pixels or 4,480 x 2,800 pixels, respectively.

https://dysonlogos.blog/2024/09/16/beneath-the-temple-of-the-worm-basements-level-1/

Beneath the Temple of the Worm (Basements Level 1) Beneath the Temple of the Worm (Basements Level 1) Beneath the Temple of the Worm (Basements Level 1)

Comments

Simple, tight, sweet!

Mark CMG Clover


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