This old tomb in the Ghost Hills Range was long ago buried when the main entrance collapsed. In more recent times, the side of the hill has slid away in a series of small landslides that breached one of the tombs. From there, the portal to the tomb was broken open, and the entire complex was opened to invaders and treasure hunters.
The structures on the right were the mausoleum, with grand pillared halls, raised daises for sarcophagi, and a grand dais in the largest room where the body of some major chieftain or noble was laid to rest.
South of (and below) the circular tomb that has become the entrance to the halls are the deeper sepulchres - and finally a very well-looted and slowly collapsing treasure chamber at the bottom.
Bringing adventurers to this site are the many inscriptions on the walls and crypts - many have survived the ages and the depredations of treasure hunters and contain notes on lineages and land ownership and a lot of other boring stuff (“Seriously, tax laws? This guy was sealed in a tomb decorated with TAX LAWS? No wonder he’s dead!”) - but in the mix are nonsense words and odd references to names of people or items - command words for lost artifacts, passwords for magical seals, and perhaps even the true names of ancient spirits that were enslaved to the mountain tribes.
The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 7,200 pixels (24 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the 10 foot squares indicated on the map) – so resizing the image to 1,680 pixels or 3,360 pixels wide, respectively.
https://dysonlogos.blog/2023/09/08/the-halls-of-lost-heroes/