Daigaku Gurashi V0.43 Release! | An Anime Social Simulator
Added 2019-09-30 23:47:31 +0000 UTC
Now there's an inventory system for consumable items. Consumable items have green icons. Syberian Inc made the icons. There are 4 consumable items so far and they can all be found at the Konbini (a new shop). The inventory screen is brought up with the I button. Energy Drinks and Crab Juice are now consumable items instead of Home Actions. The other 2 items are Seishu and Nigorizake which are kinds of sake.
Fast Forwarding for home actions is now much faster.
Now there's a dialogue option to request 2000 Yen. Kindness, relationship values and how much money they already have greatly decide if an NPC is willing to accept. Asking repeatedly can get on a character's nerves.
There's a new hair option called "A-Line Bob". It was made by Syberian Inc.
In addition, there are 3 other new hair styles called "Artsy B", "Artsy C", and "Bob B".
There are 2 new mouth options called "Red Lips" and "Black Lips". They were made by LovesIcePick.
New headwear option called "Maid Headpiece". It was made by Syberian Inc and can be found at the Cosplay Shop.
Fixed a glitch where your character would talk about the wrong topic, talk about themselves in third person, or be unable to talk about someone until you changed topics. This glitch was in the game since V0.05 and it's now finally fixed.
Now in the Options, there's a toggle for the mouse sensitivity for the camera's movement to be considerably less.
Shoving can be guarded from the front with Space. Characters are pushed back half the distance when guarding and can't be trashbinned in that state. F doesn't work if Space is being pressed or vice-versa to prevent people from just being able to hold both. Characters lose a little Energy when guarding and get a tiny bit of Stress. Athletic characters lose almost no Energy though.
Characters now have a different state and animation when shoved from behind.
Now there's a talking animation for one of the crossed arms animations.
Notifications look and sound different and there can be multiple at once.
"valid" is now a lingo option for Great.
"cringe", "daft", and "bonkers" are now lingo options for Crappy.
"Ukekekeke" is now a Laugh option.
Now students lose 60000 Yen every 30 days to pay rent.
The How To Play has been updated.
Characters can be shoved out of more states.
Fixed the mistake where the player character could be randomly generated with something they haven't unlocked yet.
The player's Stress becomes red now if it's 75% or more.
The player's Yen is now displayed in red if it's in the negatives.
Fixed a tiny gap at the back gate that was behaving like an invisible wall.
Fixed some of the stats not displaying correctly when displaying certain values.
The way NPCs judge things like sweating and sneaking now works differently. Before it could be very unforgiving with characters hating someone for sweating in front of them for like 5 seconds.
The eyepatch now covers more.
Moved some of the warp points.
The preset student Mayo now always has Ram Horns.
The preset student Jenny now starts with way more money.
Now characters call "drill-tails" just "drills".
NPCs can start with more money than before.
NPCs' LoveyDovey value can increase over time now without the Heroic Mask.
A bunch of code was cleaned up.
Possibly fixed characters' hair not rendering in certain situations.
The sound when you hit Continue when there's no save file is quieter.
Adjusted various other minor things.
Comments
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2019-10-22 21:18:23 +0000 UTC
I hope there will be an update where you can call your friends to text them or go over there house! I also really want to see a long hairstyle like the nurse's hair or just long hair I'm not forcing you to do anything I just really hope to see that in the next build!