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A Hex Most Fowl


I definitely don’t draw enough hexmaps – this is something I realize as soon as I do draw one. Especially at the six-mile-hex scale like this one.


I printed the basic hexes off myself from incompetech's hex paper so I would have a base hex that works for me, and to make the 6 mile hex really work right, I used one mile hexes as the subhex size (although I would probably use half-mile hexes next time).


On a normal hex map, this would be a single hex with woods and probably a village marker on it (maybe not, depending on the scale you are using, as little old Kith isn’t that big of a village). In the closeup we get the hills, the gap in the woods where the road leads to and through Kith in the south, and a few smaller details like a ruined tower in the north, a small cave in the woods a little northwest of centre and a solitary standing stone just sitting there in a clearing on the hilltop. Let’s just say that’s where the druids used to meet... or maybe it is where the dark goat leaves her young during the autumnal equinox.


Thanks the the 400 of you supporting me on Patreon, you can download the hex map at 300 dpi from the blog post at http://wp.me/psUVp-2jl


This map, and several more I drew for it, will be appearing in the Adventure Most Fowl, an OSR adventure for level 0-1 characters, coming from Grey Fey.

A Hex Most Fowl

Comments

You have no idea how much I would pay for an entire campaign map done at this scale in this style...

Problem is that if you make the tree areas Green, everything else looks like water. I tried it. I could send you a copy with green trees if you want it.

Michael L. Kent


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