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Cooper's Hole

We don’t know why the ancients built so may underground structures (perhaps to remain out of the sight of the elves who ruled the lands) – and something about how they built them enabled them to survive for ages beyond what you would expect for stone structures in unstable land. Regardless, over the ages since the end of their civilization, their ruins have been discovered by countless miners, diggers, spelunkers and treasure hunters. This particular set of ruins is partially collapsed and now links to a cave that is home to far too many bats for entry to be a sanitary or safe choice. But behind all that guano there’s a fairly intact set of ancient ruins, along with the odd artifacts that usually come with such. Occasionally a small artifact makes it’s way to the front of the cave with all the comings and goings of the bats, and maybe it will be enough to get the attention of some adventurers with the right equipment or magic to get past all that crap and the gasses it produces to find the ruins beyond. . . . Like the map posted on Tuesday, there's a set of photos on the blog of the "in progress" shots of this map as it went from a nearly blank sheet of graph paper to the final product we see here.

Cooper's Hole

Comments

This is the map I am going to use for my newbie game. Fantastic!

Love these pocket maps. Been using them in our family games. Perfect for 1-2 game sessions, often side-treks from the main adventure. My players (siblings, plus my oldest son) really enjoy them, makes them feel like they can deviate from the planned module without giving me headaches.

Wayne's Books


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