Enemy now has a little shaking effect when hit (when not poise broken)
Didn't plan on doing this, but had a sudden inspiration.
I think, when facing high-poise enemies, this should enhance some hit feedback.
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敌人被命中会有一点点晃动的效果(当没有被破除韧性时)。
没有计划做这个,但突然灵光一现。
我想,当面对高韧性的敌人时,这样应该能加强一些受击反馈了。