About the update in the end of Augest
Added 2023-08-22 11:43:04 +0000 UTCHello everyone, I've been busy with new content, so I haven't posted for a week.
I really wanted to show you our new H animations (a simple version, not live2d, similar to the H animation for doggy style), but I feel that constant spoilers might ruin the surprise, so I decided against it.
Today, I want to talk about this month's update.
With just over a week left, I'm a little uncertain if I can make it on time.
This update will include new story quests (especially Reynold's plot), and some new maps. Since the game currently includes three languages (with the possibility of adding Korean), it will take some time for translation work, which I'm not doing myself, so it generally takes longer (and I usually start writing the script after I'm done coding everything).
I don't want to release it unfinished and give you an incomplete story experience, so if I can't make it, the update will likely be postponed to next month.
Just letting you know here.
Here are some random thoughts.
About the new NPC vs NPC framework, and the Follower & Companion system.
Initially, Reynold's story was to unlock the gameplay of support companions, but after completing Reynold's subsequent storyline, it seemed unnecessary for the time being.
So the next update might not unlock the companion support gameplay.
I want to introduce it in a more dramatic way, like in a quest where you need to escort or protect a friendly target, instead of Reynold suddenly telling you that you can have some support, and then not needing it in subsequent quests (you'll know why).
Since I'm still working on Reynold's questline, I probably won't have time to add such a more dramatic task.
So, just explaining it here again.
Apart from Reynold's side story, there will be some other new things, but I'll leave that for later.
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大家好,因为一直在忙于新内容所以一个星期没有发帖。
本来很想给大家看一看我们新做的H动画(简易版,不是live2d,就像那个卖春后入的动画一样),但我觉得老是剧透是不是会有点破坏惊喜感?所以想想还是算了。
今天我想提一下关于这个月的更新。
因为还剩一个多星期了,而我有点不确定是否能够赶上。
因为这次更新会包含新的故事剧情任务(特别是雷诺德的剧情),还有一些新的地图关卡,因为目前游戏包含三种语言(很可能还会增加韩语),所以需要一些时间进行翻译工作,而翻译嘛,并不是我自己在做的,所以一般会需要更多时间(而且我一般会在焦头烂额写完各种代码后才开始写剧本)。
我不是很想在没做完的情况下发布出来,给大家一个不完整的剧情体验,所以如果赶不上的话,那大概率更新会放在下个月。
所以在这里说明一下。
以下是一些碎碎念。
关于新的NPC vs NPC框架,以及Follower & Companion系统。
本来是在雷诺德的剧情中解锁有关支援同伴的玩法,但前段时间在完成了雷诺德后续的故事剧本后,发现似乎暂时不必要的情况。
所以下次更新可能不会解锁支援同伴的玩法。
因为我想要用一种比较戏剧化的方式开启,比方说,在一个任务当中,需要护送或者保护一个友方目标。而不是雷诺德突然告诉你,你可以得到一些支援,结果却在之后的任务中用不上支援(你到时候就知道为什么了)。
鉴于我还在制作雷诺德的任务支线,所以多半没有时间增加那样更加戏剧化的任务。
所以,再在这里解释一下。
除了雷诺德的支线故事以外,还会有其他一些新东西,这些就到时候再说吧。
Comments
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RoVerehr
2023-08-24 01:51:45 +0000 UTC桀桀桀我要和雷纳德狠狠的4i啊
迅 鲁
2023-08-24 01:40:18 +0000 UTCNew to the project, but this is absolutely the best H-game I've ever played. Keep up the good work, and take your time! Don't need the few good H developers burning out on me.
Alexi Valentine
2023-08-23 23:00:30 +0000 UTC