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TripTilt

TripTilt

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Ice Berg Landscape Blender Geometry Nodes Project (including procedural Materials)

This is the complete and cleaned up blender project I made for the 2022 Nodevember prompt #8 called Polar Mystery. Including all animation data for the camera but the most interesting aspect should be learning how to generate the iceberg, ice cave and floating ice and the procedural materials. Use at least blender 3.4 to open the project or some shader nodes just fail!

There is a rough snowlike ice material, a more transparent ice material and the greenish-blue icecold arctic ocean mate...

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