Fixed bugs report for v0.5.16
Added 2023-06-30 10:53:27 +0000 UTCThe game is still a test verison and has many bugs. We apologize for the inconvenience.
游戏还在测试阶段,有很多bug,非常抱歉。请在这里报告任何发生的错误。
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Obviously, people who didn't join the patreon tier cannot comment. I just found out this for the first time. In that case, please report bugs on Ci-en! You can use Chinese, English, or Japanese. Please prioritize using your native language!
显然,没有加入tier的各位是无法评论的,我第一次知道。既然如此,还请各位在ci-en上汇报bug吧!语言中文英文日文皆可!请一定要优先用自己的母语!
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- Fixed a situation where the minecart could get stuck in a certain position.
- Fixed a crash that could occur due to a script error in the enemy lock-on system under certain circumstances.
- Fixed an image missing error in the Slime birth H.
- Text modifications.
- Fixed the incorrect icon display for estrous and poison state.
- Fixed a bug where, if the player forgot to pick up the armory key, the key would disappear.
- Fixed a bug in Relic Stele where the stone sphere could not be attacked.
- Fixed the issue where the enemy locking mechanism would occasionally result in an error during battles with the Flame Mage.
- Fixed the issue where the BGM wouldn't stop playing after defeat and also resolved the potential problem of consecutive defeat animations leading to the loss of Souls.
- Fixed the bug where it was not possible to attack from a certain position in the Mage's Cabin.
- Fixed the issue of invisible walls on the way to Crystal Cave.
v0.5.14 +
- Added a new H skill that allows the player to permanently charm enemies, preventing them from refreshing with rest.
- Fixed the bug where consuming a stamina potion doubled the stamina consumption while running.
v0.5.16 +
- Fixed the issue where the "Poise" value was not properly assigned to enemies when they weren't in battle.
- Fixed the problem of pixel animation errors that may occur when the player switches maps while being knocked back.
- Fixed a bug that would cause the game to crash when the last enemy on the map is killed while locked on.
- Modified the "Protection From Lati" skill: it does not trigger during sprinting.
- Added a new skill: locking onto enemies no longer slows down movement speed.
Known issue:
- Luna may enter an infinite penetration state after being parasitized by a slime, unable to end properly, unable to save. The specific cause has not yet been found.
已修复的bug:
- 矿车在特定位置可能卡死的情况。
- 特定情况下因为敌人锁定系统script错误出现的闪退。
- 史莱姆出产H中出现的图像缺失错误。
- 文本修改。
- 修复了媚药和中毒状态错误的图标显示。
- 修复了玩家如果忘记了捡武器库钥匙,钥匙会消失的bug。
- 修复了Relic Stele中石球无法被攻击的bug。
- 修复与炎之魔法师战斗时,锁定敌人机制概率报错的情况。
- 修复了战败后BGM没有停止的情况,同时也修复了可能连续出现战败动画并导致失去Souls的情况。
- 修复了在Mage's Cabin中某个位置无法攻击的bug。
- 修复了去往Crystal Cave的路上存在空气墙的问题。
v0.5.14 +
- 新增了一个H技能,允许玩家永远魅惑敌人,敌人不再因为休息而刷新魅惑状态。
- 修复了使用体力药水后,奔跑体力消耗双倍的bug。
v0.5.16 +
- 修复了敌人在未进入战斗状态时,【刚体值(Poise)】未能正常赋值的情况。
- 修复玩家在被击退时切换地图可能导致像素动画出错的问题。
- 修复了锁定敌人时,击杀地图上最后一个敌人后导致游戏崩溃的bug
- 修改技能【拉缇的守护】:奔跑冲刺时不会触发。
- 增加了一个新技能:锁定敌人不再减慢移动速度
已知问题:
- 露娜在被史莱姆寄生后,可能会进入无限抽插状态,无法正常结束,无法保存。目前未能找到具体原因。