Need 2 more days
Added 2023-04-16 10:12:31 +0000 UTCThank you for your support.
I'm sorry to inform you all that I won't be able to meet today's scheduled update. I may need an additional two days to complete it.
The main reason for the delay this time is because I have been adjusting the combat mechanics of the Flame Mage (Pyromancer), and have additionally created the Poise mechanism and debuff system framework.
The Poise mechanism causes the player to be staggered (based on the damage taken and timing).
As for the debuff system framework, I have only added two types of debuffs so far, but will be adding more in the future.
I have also added new skills and animations to the Flame Mage boss, making it look even cooler than the Flame Knight now.
At the same time, I also changed all attack coordinate detections to use real coordinates (sprite positions) ahead of schedule.
There are many other changes as well...
For example, I have changed the game font so that each language now has its own font.
In order to make it look more attractive, I have also written a function that automatically wraps text messages, and I am puzzled as to why RM does not include this feature by default.
Oh, and to solve the issue of Luna's teleportation behavior when she is staggered, I also made additional adjustments to the character sprite movement in the original code.
These were not originally planned, but I couldn't help but improve them during development because I felt that these issues would affect the game experience.
I apologize for not being able to meet the deadline, but it is almost complete.
中文
感谢你的支持。
各位很抱歉,今天我无法赶上计划的更新了。我可能还需要两天的时间。
这一次的推迟主要原因是我在调整炎法师的战斗流程中,额外创作了Poise机制和debuff系统框架。
Poise机制让玩家也会被击退(根据受到的伤害和间隔判定)。
debuff系统框架不用多说,目前只加入了两种debuff,之后会添加更多debuff种类。
我还给炎法师BOSS加了一些新的技能和动画演出,现在似乎看上去比炎骑士还要酷炫了。
与此同时我还提前把所有攻击的坐标判定改成了真实坐标(sprite位置)。
此外还有很多……
比方说我改了游戏字体,现在三种语言都是用各自的字体。
为了更美观,我还写了一个让text message自动换行的功能,我很疑惑为什么RM没有自带这样的功能。
哦对了,为了解决露娜被击退时会出现瞬移行为的问题,我额外调整了原代码在character sprite移动上的表现。
这些本来不在计划当中,但我在制作的时候情不自禁地完善了它们,因为我觉得这些问题会影响游戏体验。
很抱歉我没能守时,但已经很接近完成了。