Hi everyone!
Dragon is busy picking away at various smaller and medium-sized art tasks before jumping back into the next big animation project!

I sketched out two more characters that will be important for the story: René and Unnamed Biz Dude.
I’ll introduce all these characters properly at a later time. ^w~




When decorating the new levels, reusing the same three tapestries over and over felt repetitive, so I made a few additional ones!

The bear was missing a few little things that I quickly added: I made his hammer glow up with energy before the punch, and when you pummel him, he now drops his hammer, akin to the kobolds dropping their items.


This thing is seriously big. Must have been a ton of work chiseling those curves! Something is written at the base, but unfortunately I can’t read kobold runes. I guess we’ll have to wait for Kincaid to translate them for us! -_-~*

Lastly there are a few missing character animations and visual effects that I want to chip away at! A key scene in the game is going to be Kaha’s introduction, and right now the scene is lacking in the visual effects department.
I tried out a few “evil magic” effects but I think I’m gonna roll with this one:

And here is her finished staff design:


Don’t forget to download the latest build of Kincaid!!
We worked very hard on the new goat enemy, so please, take your sweet time and pummel them properly for us. ^w~
Grab the build here: https://www.patreon.com/posts/released-kincaid-88403991
Until next week!
Cookie & Bunny
Upcoming Build Tasks
Long-term Projects
Haven: Working on backgrounds and props
The Big Derp
2023-09-23 02:42:10 +0000 UTC