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Pics 162: AiP Day 2 Hiking

Last couple of weeks I've spent working on updating the hiking path of Day 2. Here's a few samples from this. Luckily most of the props from the old game work just fine in Daz, though some look old even in Daz, the waterfall in particular which I'll get to.

This is the early morning start with a bright sunny  morning. This is a 3 level picture. It was originally too. Background is a landscape prop of an island that is replacing screen shots of Google Earth. In front of that is the 3D village and in the foreground is a hiking trail landscape. There is a second version of this on the way back with the sky covered in rain clouds and all the sunny effects gone.

 This is the replacement of the "cliff view". Ariane has a new top for this scene, the old top was looser and teal colored, but I decided to go red this time. Background is a photograph in a collection of photographs that are used throughout the game. The photos are 4000x3000 so no problem for 2560x1440 which is the resolution of the game now.

 Time for a little skinny dipping in the river downstream.

This is a "selfie" taken in front of the waterfall you find. Made some changes to the script because I couldn't get the lighting right. Also, I had the renderer stuck in JPG mode for about 34 images. I usually save everything to PNG because they are better quality, then change them to JPGs after color correction. Didn't feel like rerendering 34 images so they are JPG files instead of PNGs.

Any path leads to a rainstorm. I really liked how this picture turned out with 3D rain and depth of field mixed together.

Next week, I'll show the "upstream" half with Christine and the new house set, and the cave.

Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking Pics 162: AiP Day 2 Hiking

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