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jhrino
jhrino

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Y0 Co-op Update

Small patch this time, trying to fix some concerning bugs people have reported

My attention shifted back to Yakuza 5 co-op at the moment, giving it a medium scope gameplay and narrative update, porting gameplay code from Yakuza 0 co-op while also improving its code that Yakuza 0 co-op may benefit from (it has come full circle)

You know the drill. It's available from this post

CHANGELOG

-Try to fix a rare instance of input not working on main menu

-Try to fix a rare crash when returning to the menu

Unfortunately these are all "tries" and not fully sure they are fixed because i have never been able to replicate them on my end, here's hoping that did the trick...

Comments

The select/back butto on the controller will respawn the player which can fix losing input after doing these

Jhrino

Looking into it

Jhrino

So I want to share some details about this mod version for me Mod Settings: keyboard and controller = 0 All controllers = 1 Alternative input = 1 Starting remote play from the main menu doesn't get any inputs for both players Starting remote play from a save finally inputs work but~, -- second player loses connection after a random encounter fight, pressing pause, heat action and walking into a save booth -- for some reason the pause and select button for p1 and p2 are flipped which means p1 cannot open menu or map while in-game.

CozaCat

I may be stupid, but now every encounter that isn't scripted crashes the game. Inputs work perfectly for both players, but as soon as a non-scripted fight happens the game crashes.

Bupper


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