XaiJu
jhrino
jhrino

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More Work

Sorry i haven't been able to show much gameplay lately, Janfon1 seems to be busy at the moment, and i have been working my ass off to fix some really bad crashes/infinite loads for Y0 and YK1 coop (good news is that i think i have been successful. hopefully this does not jinx it)

I have also decided to make the prototype of the custom QTE i had for Hayashi's battle, was thinking Kiryu could save Ichiban before he gets kicked in the face in the QTE fail. Boss heat actions are notorious and annoying in Kiwami so one idea i had is that there could be a QTE on some of them that would involve player 1/2 intercepting the attack, reducing the damage taken (i think it would also be a cool gimmick)

Comments

hard to say right now, players could outdamage the healing regardless in normal kiwami 1 so two players walloping could just nuke em, we'll see

Jhrino

Are you gonna keep the boss healing thing? Even for bosses like Majima or Nishiki that heal very fast 2 or 3 players dogpiling them could maybe out-damage the healing

WeebBruh69


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