test implementing sdf shadows in a simpler scene, based on code here (classic raycasting method)
used the box frame sdf from here as a sample but really any sdfs can be used
One more note that this still uses the npr build so opening this blend using regular blender will give you red nodes
DroppedBeat
2024-12-12 15:04:23 +0000 UTCYorsh
2024-12-12 04:37:48 +0000 UTC