Hi!
I haven't updated the devlog in a while. It's time to correct that.
Since the last devlog update, I've spent most of my free time thinking about the game's storylines. There are all sorts of ideas. So many ideas that I don't think there's enough to last a lifetime to realize them in this game. I'll have to choose only some of the ideas to realize, otherwise I won't be able to finish the game ever.
Is the story even important in an erotic game? What do you think? After all, the main feature of this game will be exciting size-difference images with naked female bodies.
I will not say anything about the storyline for now. Simply because I have not yet decided what exactly will be included in the game. I will tell you about it as soon as this or that game element is added.
For now, in parallel with thinking about the plot, I continue to create game locations. Many people ask why the game development is taking so long. The answer is very simple. Creating a game is a very complex process. Especially considering the fact that I am making the game alone. I tried to show the working process of creating the game on the streams, but then I decided to leave this idea. Preparing for a stream takes a lot of time, and the streams themselves turn out to be uninteresting and boring. After several attempts to create videos, I decided to return to the previous mode of work. I think that questions about game development will remain in any case, no matter how detailed I describe and show the workflow.
Let me remind that I can develop the game only on weekends. On weekdays I create size-difference images.
In recent weeks, I have been creating images that are not related to gameplay. Nevertheless, these images, sooner or later, will appear in the game. Yesterday, I created a template for the image gallery location. The images are not there yet. But they will appear very soon. The location will be expanded as new images are added.
The working build of the game has been updated. A link to the location of the working build is available to active patrons.