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Random Post #79 - Still on the Farm Update. Pt. 2

Time for another little update!

For the last few days, I worked on a few main things: Getting a working sprinkler, fixing the Stamina System, and updating how mining and crafting works! I feel like I’m redoing the entire “game” part of the game.

Economy:
You make way, waaaay less gold from everything that isn’t farming. To not make it feel overwhelmingly bad, everything is now considerably cheaper (Like, somewhere around 60% cheaper. Equipment and weapons are especially cheaper.)

Sprinkler:
You guys would be surprised at how much work a simple sprinkler was to add. Initially, I thought it wouldn’t be possible, but in the end, though blood and tears and part of my sanity, it’s working almost perfectly. Getting it to work OVER the current crops coding was harder than expected. The only thing I can’t seem to be able to do is make the sprinkler keep plots of land without crops wet, but if there’s a crop or seed, it sure is working just fine!

The sprinkler works as you’d expect. You get it, use it through the Tools key/button, and every morning it’ll water the area around it. Interact with it, and you are prompted to take it out, you take it out, and it’s back in your inventory. Sounds simple, it was hell to implement.
Currently, there is only a basic sprinkler that waters 12 crops around it.

Stamina System Update:

Mining:

Crafting System: <<<--- I’m currently finishing this up!

Important: Still haven’t started updating the cooking recipes. I’ll probably end up needing to rework/add a lot of new stuff, considering I just added 20 crops. Sigh… Will also probably need to tweak the gifting system too… Sigh...

And because of how item IDs work on RPGMaker, older saves WILL end up with some weird new items/lose some items. All old crops/seeds will disappear from your inventory or turn into other stuff. Nothing that might break the game, but… it’ll be weird.

Comments

Well, I would be lying if I said that a scene like that has ever crossed my mind. I'll keep it in mind next time I'm thinking a new scene.

Zehmun

Since you're revisiting older areas of the game that didn't get much love, did you give any thoughts into making some MC behind bars content? I remember when playing for the first time, I wanted the MC to end up in the mansion jail after he pissed off Lene. And then having her visit him during the night for some attitude change. Nothing game breaking, more like a filler scene. MC-Lene interaction at the beginning was so beautifully mean that I feel like it just belongs there. Plus it makes more use of fairly under-used space in the game. And my god, Lene was just made to be a mean, capricious guard. In any case, excited to try out the latest stuff.

Connoisseur of all things Elf


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