XaiJu
motherlodesims
motherlodesims

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Download 88 ($5)


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Awesome, fair enough... Thanks for your time in your replies...

Shane Camburn

Very cool, are a lot softwares you work with. C4D I didn't learn very well, I used trial version and I couldn't adapt. I can't get so many software like that, it gets expensive, but the ones I could buy for a while and work with that, I preferred the 3Ds Max. I like 3Ds Max, but nowadays I use more Blender for almost everything, it's free, and it's very good. I agree to help other animators if they need help, and I always accept suggestions, but if it's something like 'an animator sends me an animation and I put it in my pack', this I don't do, not even with animators who are my personal friends . But if to need help creating something, then if I can, I'll help. So email me (motherlodesims1234@gmail.com), I'd like to see, if I can help with something, I'll send you some tutorials and so on.

Motherlodesims

Oh okay awesome thanks! Great work man! I was thinking about throwing in my hat on the animations modding game with this as well. I've been out of the loop for a couple years, and never used Blender (which I see most are using), I'm a Cinema4D/Zbrush guy myself, and typically generated landscapes and textures in Bryce/Sketchup and colored/animated them in Lumion3D. I have a 4TB collection of software and proprietary/custom models. I also have an huge repository of old 2010-2015 Daz3D and Poser packs as well (probably about $5K worth). I was going to look into the process of converting the file types to something usable in TS4 (I'm new to TS4, but see the modding community is very much alive and typically about 50-100K people playing daily still), but I haven't really started researching much, although what I have seen seems pretty simple. I can see that your animations are smooth and contain multiple animations per loop (eyes, mouth, expressions, movement, etc.) which is similar to how I would like to do them as well. I don't know if you accept content from outside animators or not, but I would love to share them with the community (once I get going) since I'm obsessive and would put a lot of work into each one. I easily found several rigs for boning and poly overlays, and I was curious, which you would suggest as a preference... Sorry for the book, but I had a lot to spill out. LOL! Have a good one, cheers!

Shane Camburn

Use always the last pack, you just delete the old ones and keep the latest. I release update as the animations are finished, so it has several packs, but you should always use the last one.

Motherlodesims

I have a question... I have seen that you have a bunch of animation packs (78, 80, 82, 85, 88, etc...) -- and when downloaded they are all named the same thing. Is there any animations that are unique to certain packs or are the larger number ones simply closer to your complete library of animations? I mean, are these all separate packs that stack or one continuous evolution of the original pack?

Shane Camburn


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