Tier description updated
Added 2024-12-28 20:19:51 +0000 UTCHi guys~ I know it can be difficult to figure out how my project works.
So I've created some illustrations to help understand it.
Step.1
I will give priority to making various events of the lord.
Usually I create one scene a month.
This is what you get with the $5 tier.
Step.2
When all content for the lord is finished.
I will collect them...all in one:
This usually just keeps you from having to run too many applications.
But occasionally I will add some new details.

This is what you get with the $10 tier.
So this tier usually takes a while to get a reward.
Step.3
Once the set of lords is complete, I'll start putting these into the world.
This includes the mobs living in the territory as well as other storylines and scene backgrounds.
Eventually it will become a chapter in a game.

This is what you get with the $20 tier.
This wait is longer...but you don't need to commit to the $20 tier every time you update.
If you have ever committed to $20 tier, then you can receive future full version updates.
But if you donโt commit that month, you cannot claim rewards from other tiers. ( event scenes and collections
At this point, a chapter of the full version of the game is completed.
Then I'll go back to step.1 and create the event scene for the next lord.
I know this mode of operation seems silly, no one else does it...
But it makes my work more transparent and you can tell what I'm doing now.
I think breaking things down and doing them individually helps motivate me to make the game.
Hopefully this helps you understand my project and choose the tier you need.
If you decide to continue in high tier after understanding how things work here...Thank you so much for your support.