Hi guys~ I know that the options on the select screen of the character are not intuitive.
I'm thinking about how to make the UI and functions easier to understand.
This is just a draft and may be implemented in the future...maybe another design will be constructed.
All options are concentrated in the middle.
The text above will switch between battle / heal / reward / exit.
(The pattern in the center will also be replaced accordingly)
I think this can effectively solve the problem that players don't know where the "Heal scene" is.
In any case, this is an idea.
I recorded it... :)
Reian
2021-04-19 13:24:51 +0000 UTC