XaiJu
kuroko14
kuroko14

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New Control System

Hi guys~ I wrote a new control system.

Because many players are not used to Player character's delay. 

They think that the control is not smooth.

In the next update, the new control system will be implemented.

This is a system that increases the fault tolerance rate.


Player character won't record all the time in the attack animation. 

He will start after the attack animation has finished 50%.

And the attack animation is only 0.25 seconds in total....lol 

You will be able to rewrite (modify) the command after the system is started, until it starts to work (attack animation ends).

Like I say, "fault tolerance rate".

For players who prematurely give orders.


And I will also make a system that sets the buttons.

Maybe some people are used to z attack.

I will provide a choice: z attack x jump or x attack z jump.

Don't expect me to provide the entire keyboard for the player to choose.

This is too difficult.....lol

And I tried to simplify the buttons. 

Maybe there will be a C button in the future, but there won't be more. 


to be continued... :D

New Control System

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