XaiJu
kuroko14
kuroko14

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Game mechanic

Now, I'm thinking about the mechanic.

As CLE said...

Before she is satisfied, we have to hold a few rounds. 


Everything she does will increase the gauge bar in our upper left corner. 

Feeling will have three stages:1.0 / 2.0 / 3.0

The higher the number, the faster the metering increases. 

Feeling will not fall without using the reset stage.


Z key will temporarily resist the metering rise.

But too much use will cause the Player character to die.


This time is no longer a simple animation reward, it's a game.

So I am working on a fun game rule......:S

 Game mechanic

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