Roadmap for v0.03 + Public v.0.02c Hotfix
Added 2025-03-01 16:27:58 +0000 UTCHi guys, first of all - today I'm releasing a Hotfix for v.0.02c, thanks to the community I fixed some of the bugs that hurt the gaming process. I think that the version it now stable enough to wait for the next one. The version is already available at the discord server.
As for the plans to the version 0.03, the scope of added content will be a little lower that the previous one. This time as I mentioned before there were no polls either so I'll continue to add events for Viktor and Arty, but starting from the next they will finally appear! Also two new characters will be added, it's a new female classmate and daughter of the cinema director who will work at reception there.
The structure of the game is build in a way that you should pick a single person to pursue relationships with at some point. It happens after the 2nd lvl of desire, which now is reached for Arty, that's why in the next update you will be able to pick him as your main love interest which will bring you to 3rd lvl of desire and also will activate penalties for intimate interactions with other characters. If the scale of devotion reaches 0 - it's bad ending for you, though devotion is slowly building up over time. So the more explicit actions you do with others - more devotion points will be lost.
Also another bad ending system will be added based on 'performance'. Basically this is your success on your main field of work - when you're in school, it's your performance there, if you went to college - it's performance there, if you got permanent job - your performance there, etc. So performance will drop each day and you have to do some actions regarding your field of work to keep it up. It won't be to harsh on the player, it just won't allow to totally abandon studies for example.
Also I'm planning to make a changes regarding interface, I'll add phone to the game which will gather few functions. It will be accessed from the Purse instead of the map, but after implementaion the map access will go there, also there will be added an option to skip time which will help greatly in looking for certain characters in certain locations. One more function I'm planning to add is calling to known characters to know where they are at this point, but I'm not sure whether I'll have enought time for it, so maybe it will be postponed to v.0.04.
One last issue that will require my time - it's the size of the video files, I noticed that game grew twice the size from the first version and I have to find a way to compress them.
Thank you everyone, I'll tell you about the progress in the next midterm update!