Traveler! Sylvana Greenheart left her clan because they want nothing from her but the abilities of a great warrior. That is what her bloodline dictates. After many family quarrels, she left and started a life in the woods. Months of loneliness and sorrow in the depths of the woods drew the attention of a witch. The crone fooled Sylvana into signing a blood contract and took possession of her.
The witch now goes from town to town offering medicine and natural remedies. All the people who used her unguents and powders are magically compelled to go to the deepest part of the woods at midnight. She harvests the bodies this way to offer them as sacrifices to an obscure demon. The people at Gremilton have been the most affected; they are the closest village to the forest. Someone must get to the bottom of this!
This is a level 7 adventure with a bit of exploration, investigation of a witch's lair in the forest, and the opportunity to save Sylvana from certain death! Here's a low-def preview of this illustration:

Here's a close-up of the witch's den, formerly it was Sylvana's hut. It is in the deepest part of the forest as she relished her alone time and the quiet of the woods.

At the lair's bottom, the witch feeds a summoning circle with people's body parts to summon an obscure demon to gain even more power. Should the characters be careless in this part of the adventure, the crone might be able to finish the summoning ritual!

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