Denizens of the Tower!
A quick development about the current multimap project. It is going to comprise four maps. Also, we've changed the lore so it is not a dwarven guild or construction. The location is home of a multi-racial criminal guild in the sewers of the city. The next and last map include a lower version with a water filtration system and the lair of yet another faction. This map feature the same general architecture of the previous one as it is intended to be a continuation of the same structure. There is a well furnished room which is the guild-s boss office and a secret door on the north wall that leads down to the filtration system.
The script for this 4-map project is in the works and will average 6500-7500 words, it will include general lore, interesting NPCs, room descriptions.
Thanks to your support I am able to create these locations and write cool stories for them,. Thank you. Happy independence day (for the US) and have an awesome summer.
Next release in a few days will include the adventure material and also labeled version of the previous maps for that adventure.
Bruce Meyer
2019-07-06 04:32:29 +0000 UTC