XaiJu
Mauro Xavier Retro Developer
Mauro Xavier Retro Developer

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Final Fight MD - Reviewing the rounds and improving them even further.

I went back in some stages and applied new techniques that I started using in later stages. Now, the subway is the right height like the arcade, and with parallax, it breaks the limit of the Mega Drive HUD window.

Final Fight MD - Revisando os rounds e melhorando-os ainda mais.

Voltei em alguns estágios e apliquei novas técnicas que comecei a usar em estágios posteriores. Agora, o metrô está na altura certa como o fliperama, e com parallax, ele quebra o limite da janela do HUD do Mega Drive.

Final Fight MD - Reviewing the rounds and improving them even further. Final Fight MD - Reviewing the rounds and improving them even further.

Comments

Stunning attention to detail! <3

FM

Several people mentioned this lack. Rest assured that I already put the subway behind in round 2-2, and you will see it soon.

Mauro Xavier

Do you plan on including the trains that sometimes pass by in the background when you are on the subway train? A small detail which I don't think I've seen anyone mention. Keep up the good work 🙂

Arne

Fantastic has usual Xavier! We are all on your side! Keep up your good work, but also take care of you and your health ☺️

steve


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