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[Sponsor-Free] The Difficulty Paradox | Semi-Ramblomatic

Here's the ad-free version of this week's Semi-Ramblomatic episode.

Enjoy and thanks for your support!

[Sponsor-Free] The Difficulty Paradox | Semi-Ramblomatic

Comments

Agreed!

Being listed in the credits has never seemed like that big a deal to me on stuff like this. But I have to say it was gratifying to see my screen name there all the same.

Minatoet

I think part of the issue here, too, is balancing them against the game's overall pacing within the associated rising action. If any of those three are out of sync, something feels off. I'll concede though, that it does seem the overall game-arc's flaws can be forgiven with good enough game play. JC2 springs to mind: incredibly non-linear but suffered for it pacing-wise. Meanwhile, the game play was fantastic.

WordsmithofSol


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