I am working on an MVP (Minimum Viable Product) for a farm game that uses AI. Unlike other farm games, you create characters to work on your farm or in the city.
If you don't like a character, you can kick them out of your farm, and another player can "adopt" your abandoned character.
I am training an AI that creates 2D pixel art characters, so it will be possible to create any characters you can imagine, but you need to pick the colors. I'm still improving the model and pipeline, however, it will be possible to edit/improve manually.

I should reuse the GPTits interface for interacting with the characters.
I plan to create 5 new systems to improve the AI Chat experience:
The goal is to keep adding game mechanics and features that enhance the overall experience. GPTits, as an AI sandbox simulator, falls short in some criteria compared to other competitors.
I failed to establish a community for sharing characters, so I believe the system of abandoning and adopting characters could be a fun way to create an online character library without the active effort of submitting the character.

Even during tests, it's incredibly enjoyable to step back and observe the characters at work, and the experience is expected to become even more engaging as more characters with different roles are introduced.
Should characters experience hunger and require food? Should characters you mistreat or don't communicate with choose to run away? Should you be able to have children with the characters?