Been at this video for a while - it feels good to finally post it.
I've learned a shitload to make this possible - workflows and techniques I will use in later releases. Including;
-how to make interactive c*m animations in blender that I can import and render in daz
-handcrafting animation from scratch
-using materials, environments, decals, geoshells and wet maps to their full effect
-using hdri's and enviromental lighting in daz
-proper lighting and volumetrics
-using after effects to bring out the best in the final product
anyway enough of the lecture. the video is attached below;
https://mega.nz/folder/ASw0iBiT
key: UUu1_2i_j2Uo1fgtv_WWtg
I'll be changing this mega link periodically to protect against piracy.
Gene
2023-09-21 06:56:10 +0000 UTCwut
2022-10-22 17:04:57 +0000 UTCFearTheDee
2022-09-14 22:08:07 +0000 UTC