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Local Multiplayer Lobby, Post Match Menu, UX improvements (Prototype Update 0.0.13P)

Yo!

We have some quality of life features in this prototype update.


Local Multiplayer Lobby

We've upgraded the Local Battle menu to make it easier to set up your input device via a button press on the gamepad or keyboard. This makes it easier to ensure that everyone who is playing has their input set up correctly before the match starts.


Post Match menu

There is now a menu once the final kill has ended the match. Here you can restart or return to the menu, or even better, jump right into a replay of the match you just had. This also means no more press 'P' to restart or 'M' to return to the menu. Hooray!

Also, the freeze that happens for a few seconds once the match ends has been fixed. This freeze was due to the replay being saved to a file as soon as the match ends. While the replays are still saved in the same manner, the process is now threaded to avoid freezing the game.


There are a number of other small additions and tweaks. The warrior will now flash red while he is vulnerable to being kill (as state we call in peril). There's also visual and audio effects when the warrior enters the peril state. Other changes are listed in the changelog below.

Once again, thanks for the support!

Cheers,
Erik, Andy and Rob


Full Changelog

Local Multiplayer Lobby, Post Match Menu, UX improvements (Prototype Update 0.0.13P)

Comments

cool

Epic bomb deflection

Davigo

Why does the cannon curve away from the giants head?

Nice


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