New Year, New Game
Added 2020-01-02 10:16:13 +0000 UTCHappy new year everyone! I'm happy to announce that after a long journey the recode is finally finished and ready to go, just in time for the start of the decade! There are only very minimal differences between the full release and the last dev build (14.5), but now it's official! Thank you all for your support through this extended process :) .
Download Link: https://mega.nz/#!HehkQIJB!UVGtIW3845i39mKfF5cNR9tmIe6Y0blYQxQ0WjItgB4
A Note on Saving: As of this release, you can save your progress to carry forward to later updates using the "Save to Disk" option! In essence, this also means you can have as many save files as you want. However, only saves from full releases will be supported going forward! So once dev builds start up again, you won't be able to (safely) import any saves you make in those versions to the next full release.
The results from this month's poll are also in! It was a resounding victory for Scene 2! So look forward to getting a little closer with Mina later in the week.
And finally, I'd like to give a bit of an update on where things are at/where we're going. As I've mentioned before, the recode ended up taking much longer than I anticipated and it was really starting to burn me out. As a result, I've actually pushed some of the features I originally wanted to implement alongside the recode to later updates. To keep you in the loop:
- Audio: Way back when I first announced the recode, you may remember that one of the big things I promised it would make possible is the addition of sound effects for things like vore scenes, only for this to not be brought up again in any of the progress updates. Ultimately, I've decided to shelve this idea indefinitely. While I may eventually revisit this in the future, I felt that the time it would take to learn all of Twine's audio controls and find good quality sounds that I could use would be better spent elsewhere.
- "Generic" Vore Messages: During the testing phase of the new vore system, I'd said that the default messages you get for various actions would all have ~2-3 different variants in the full release to keep things from getting repetitive. This didn't exactly happen, and several still only have a single message that will always be used if there isn't a scene specific one to replace it. It may not seem it, but these generic messages are actually one of the hardest things to write, so they were a casualty of my eagerness to move on to brand new content. It was always the plan to keep adding new messages over time, but I'll be making sure everything has at least two come the release of Day 3.
- Relationship Overviews: The "Check Yourself" option from the original game is still out of commission in this release, and with it your ability to check your standing with the major characters. I plan on completely overhauling how that information is conveyed to you so that it's more detailed and useful, so I didn't feel it was worth the time to convert the old system that I was already planning to replace. Tentatively slated to be ready alongside the Day 3 update. PS: The "vore review" list is also temporarily gone, but it will return!
- Weight Gain Messages: Currently, you no longer get any notification about weight gain, your only indication is in the appearance tab if you notice it going up. The plan was that you would get a message about weight and breast size increases at the end of the day (when you're getting ready for bed and looking in the bathroom mirror), but this didn't end up making it into the release. This feature will come alongside Day 3, and the framework of tracking what your size was at the start of the day is already implemented so even if you save in the middle of the day it should display properly once the update is out!
- Sidebar Stuff: I plan on improving the formatting of the sidebar menus in the future and potentially adding more options/information to it. Notably, the stats menu doesn't actually work yet unless you have numbers toggled on.
- Intro Survey: The new opening survey is complete as far as I had planned for this update, but just to keep you in the loop I'd like to note that I hope to expand on the options for you to customize in the future. Unfortunately, it's likely that any old saves will be locked into the default choice whenever something new is added in a later update.
...And that about covers it I think! If you have any questions on future content, feel free to ask!
As my final final note, I just want to make you guys aware that I'm going to be taking a week break from doing any real work on the game to recharge before diving into Day 3. That means the first dev build for that update will most likely be pushed to the 24th.
~Osmium
EDIT: Updated download link with some bug fixes (Updated again 1/8/2020!!)