Lately a lot of people have been asking me about my Piers model and how he was made, Unlike most people, I actually took the time to recreate his model base, custom sculpting his morphs in Zbrush and painting new textures for him.
I wanted to bring something new to the table, unlike most artists who cheat and use his original base head from the game and some knockoff body they find. He is a fully rigged and functional DAZ base, not those low poly xna models that you see around from time to time, with accurate proportions to his original game body, and not overly muscular like a few artists I have seen.
Mo0nX
2015-12-15 23:00:37 +0000 UTCMisumu
2015-12-15 16:05:56 +0000 UTCMo0nX
2015-12-14 11:49:31 +0000 UTCWesker Burkin
2015-12-14 09:46:19 +0000 UTC