XaiJu
Warumiyo
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[Wonderland] May 1st Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/

Here's the progress report for the first week of May.

From this month onward, we're planning to upload the total progress for Wonderland on the first week of each month.

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Game system planning: 100%

Map (City) (22/34): 65%

Map (Dungeon) (0/5): 0%

Illustration (Standing - front): 75%

Illustration (Standing - back): 10%

Illustration (Peeking): 40%

Illustration (Battle Scene): 17%

Illustration (Enemy): 0%

Home - Illustration: 100%

Home - System design: 0%

BGM, sound effects: 0%

Scenario: 3%

Battle system: 0%

Standing illustration system: 10%

Status implementation: 0%

Menu design: 0%

Dot image (Lisa) basic: 100%, costume: 0%

Dot image (NPC, monster): 0%

====================

Incidentally, the release of the trial version will be available when:

===================

Game system planning: 100%

Map (City) (34/34): 100%

Map (Dungeon) (1/5): 20%

Illustration (Standing - front): 100%

Illustration (Standing - back): 100%

Illustration (Peeking): 100%

Illustration (Battle Scene): 61%

Illustration (Enemy): 20%

Home - Illustration: 100%

Home - System design: 100%

BGM, sound effects: 66%

Scenario: 20%

Battle system: 100%

Standing illustration system: 100%

Status implementation: 100%

Menu design: 100%

Dot image (Lisa) basic: 100%, costume: 100%

Dot image (NPC, monster): 20%

=====================

...is achieved.

# Battle Scene

On this week, the standby pose for Lisa's sword lv.1 is completed with Lisa's front face we were working on from a few weeks ago,

and currently working on the illustration for the attacking pose for the lv.1 sword.


The battle scenes completed up until this week are as follows:

Surrender (0/2) 

Standby and Attack (7/11) 

Taking Damage (1/1) 

Masturbation (3/3) 

Provocation (0/11) 

Defeat (0/3) 

Healing (0/1) 

Urination (0/3) 

H (0/? -> around 30 we guess)



# map progression

Lastly, this week, we created the backstreet map next to the construction site and made a few modifications to some maps.

When we first conceived the backstreet, we planned it with a focus on buildings, but it didn't feel quite gloomy enough, so we added an old factory to create a gloomy atmosphere.

The below images are for the slum map.

With that, we conclude the progress report for the first week of May.

We hope everyone has a wonderful weekend. (。•̀-•)✧

[Wonderland] May 1st Week Weekly Update

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